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MERASMUS!
Merasmus
Information
Intro It's enternalween! the Eternal Halloween has fortold by discount, COSTME IN MY HOUSE! AOOOOOOOOOO!!!!
Type Chaser
Signs of nearing Laughing
Origin Team Fortress 2
Map(s) Any

Swarm

Theme song Merasmus song while the wheel of FATE! is set to dance time
Partners None
Stunnable? No

Merasmus is a boss in Slender Fortress.

Description

Merasmus the Magician, or simply Merasmus (also referred to as wizardmagician, or "idiot in a dress") is an important character in Team Fortress 2 Storyline. Merasmus has several appearances or references in the comics, hidden pages, and game maps. He has more roles in game play than any other non-player character.

In the Team Fortress 2 Storyline, Merasmus has a connection with Demoman in the origin of MONOCULUS!; however, he most often appears as Soldier's long suffering former roommate. His appearances in comics or other media are usually related to releases of paranormal or haunted maps, with Soldier’s actions generally being the reason the mercenaries end up fighting there.

In game play, not only does Merasmus (stylized as MERASMUS!) make an appearance as the boss the players must fight in Ghost Fort, he is also the owner and host of the Carnival of Carnage, a summoner of both MONOCULUS! in Ghost Fort and the Horseless Headless Horsemann in the Bumper Car games, and the keeper and wielder of Bombonomicon, which itself appears on multiple maps.

Merasmus is voiced by Nolan North[1].

In Slender Fortress

Merasmus is a wizard in boss pack 8, he can't be stunnable, Merasmus appears to be a slightly hard boss that almost can spawn at the right time 100%, like sprinting away and boom he is spawned, be careful against merasmus! his range is never-outrunning one and needs a corner to outrun one, also dont try to be sneaky to a wizard, once you heard him laughing just stay still, because if you did sneaks, prepare for a jumpscare of WIZARD SURPRISE! he appears to move and uses magic against you kills you instantly, once you got chased you have to prepare your sprint before that, as long as you are in his sight, the longer the chase will be, he is persistent wizard! so lose him and quickly!

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